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Hello Cube ​

Adding a cube to the scene is incredibly straightforward. What you need to do is import it from mage-engine and create a new instance of it. Our newly created FirstLevel will look like this:

js
import { Level, Cube } from 'mage-engine';

class FirstLevel extends Level {

    onCreate() {
        const size = 10;
        const color = 0x00ff00;
        const cube = new Cube(size, color);

        cube.setWireframe(true);
        cube.setPosition({ x: 0, y: 0, z: 0});
    }
}

export default FirstLevel;

A bit of style first ​

Before we add anything to our new scene, we should add some style.

css
    canvas {
        position: absolute;
        margin: 0;
        padding: 0;
        top: 0;
        left: 0;
        height: 100%;
        width: 100%;
    }

You can inject this style in our index.html for now.


Run the application ​

WARNING

We're going to assume you know how to bundle your application. Bundling the app should produce some distributable files (mainly a app.js and one app.css). If you're not sure how to achieve this, have a look at the Bundling page.

For now, the best way to launch the application is to use a python module called SimpleHTTPServer. When invoked, it will launch a simple HTTP server (hence the module name) in your root folder.

python
python -m SimpleHTTPServer

If you now navigate to http://localhost:8000/, you should see something like this:

A green line on black background

A bit disappointing, right? We can do something to improve it by moving the Camera a bit.